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Date: 18 January 2001

Date: 01 January 2001

 

To: AVA Wing Pilots
From: Jochen Marseille, <CO>, AVAW
          Eindhoven, Central Base of Operations, Northwest Germany
Re:
Hail AVAW
Date:
18
January 2001

Salutations, AVAW!

That's Axis Vs Allies Wing, for the twelve of you who don't know that.  :-P

Myself included.

Well, I just wanted to touch base with a few of you on a few things, to, shall we say, tap into the AVAW pilots and make sure everything is well with all of you.  There have been some faces I haven't seen in a while, so I'd just like to check in with you guys and verify that your homes, cars, and beer stocks weren't destroyed by some (un)natural disaster.

Second, a few pointers.  First off, we do have four relatively new signees who will be working co-operatively with us:  the officers of Pacific Luftwaffe, namely CUB*, DeDm+ and DRay*, and the much-feared Stormtrooper of Death himself, S.O.D.  Naturally, everyone's aware of the official =RAF=™ CPID uniform, but ah, we welcome you all aboard as fellow aerial legionnaires.  A hearty salute to all of you!

Next...a side note that you will all see more on shortly: our buddy =ZIP= has been a slaying machine lately.  Last Saturday alone, ZIP accounted for no fewer than fifty-one confirmed kills and ten confirmed assists.  Very few of his own planes were lost.  That same day, I brought down a meager seventeen (for five losses, uggh) but the combined effort threw the AVAW up to third place on the charts.  ZIP scored 97,000 fighter points and I coughed up 20,000.  Way to go, ZIP!

ZIP was the first AVA pilot to pass the 100,000 mark this month, and he is thus far the only one over 200,000 points.  Somehow, he keeps scoring big time even though the AZ have acquired the Spitfire IX.  Which brings me to my...little problem.

I have had nothing short of a vomit-inducing record since the Spit IX came up: four kills (including a P-38 and Hurricane II just now--only one Spit IX kill) and two assists in eleven sorties.  Of those 11, I was booted once, fouled up a landing and crashed once, and was shot down by the AZ or their ack five times.  So I've adopted a new tactic for my 109:  I absolutely refuse to attack Spitfire IXs without 2,000 feet of advantage.  Anybody else have any other ideas on how to beat these guys coalt in a 109F?  I very quickly found out that my usual chandelle rope could be followed 100% by the Spit.  Eventually I wind up diving out because he can climb so well.

Lastly, I'd like to piece together a little squad night for our wing to get us working together.  Kill AZ, training, dueling, KOTH, full-scale fighter/bomber missions using the mission editor, whatever, just a little something to build the idea of teamwork that I have found so much truth in.  If you guys could respond back to me or all of us stating any ideas about *anything* that you have or would like to do or see, that would be great.  Finding Dano's home address and pelting his house with shaving cream cans *IS* an option.  :-)

Yours truly,
Jochen Marseille (=INK=)
Commanding Officer, Axis vs Allies Wing, =Rebel Air Force=

 

[ Contents ]


 

To: Fleet Headquarters, Rebel Air Force
From: Jochen Marseille, <CO>, AVAW
          Eindhoven, Central Base of Operations, Northwest Germany
Re: Review, 1940-41 campaign
Date: 01 January 2001, 0914

As the dawn of 1942 and the midwar campaign arrives, I have found a few moments with which to look back on the past month's 1940-1941 early war campaign in our Axis vs. Allies Arena.  It's quite obvious that we Luftwaffe pilots had two distinct advantages which made killing and living a relatively easy chore.

First, the plane set.  The Germans have the ability to sweep large areas of the map quickly because they start the war with their entire bombing fleet, the king of which is doubtlessly the Junkers Ju88 twin engine bomber which carries a heavy stick of eight bombs.  A few 88s combined with the close proximity of most fields to one another more than makes up for the 88's sluggish speed and climb.  An array of fighters and the two engined, two bomb Me110 fighter as well as the single engined, two bomb Ju87 Stuka added a little versatility to the bomb fleet.

All the Allies could mobilize to counter this is the B-25J Mitchell, which carries only a medium stick of six bombs.  With only 3/4 of the strike capacity of the Luftwaffe, it's not entirely surprising that the Royal Air Force would consistently suffer net losses of ground.  Of course, bombers are only effective if they get to the target alive, so what about the fighter fleets?

The Luftwaffe has a distinct advantage here as well.  The backbone of the Luftwaffe is doubtlessly the Messerschmitt 109, and in this stage of the war, as in real life, the E-3 "Emil" and F-4 "Fritz" sub variants are available.  Contrary to popular opinion, the 109F-4 is very, very, very arguably the greatest 109 in the game, all the more so in full realism, and all the more so all the more so in real life.  The Fritz is the fastest climber, fastest accelerator, and probably the best performer overall of all prop planes in AW, even in Relaxed Realism, though it's not as blatant there.  The Emil, though technically obsolete, can still cause problems to the squirrelly Spitfires in RR.  Another nasty surprise is the Focke-Wulf 190 A3, a mean son of a gun which lugs twin 7.9mm machine guns and four 20mm cannon in the fastest, most resilient airframe of the day.  Though not a good performer from around 18,000 feet up, the A3 can choose what fights it wants and can deliver a spectacular blow to even the gunned B-25s.

Against Air Warrior's unchallenged jack-of-all-trades *AND* the fastest fighter of the time, the British manage a small fleet of obsolete planes.  The Grumman F4F Wildcat ("Martlet" to the British) is the choice of many AZ when defending the home island because it has magnificent low speed maneuverability and tough armor, which, combined with RR settings, can make it a pain to knock out even in a 109.  Both models of Hurricane are available, but it's obvious that the mediocre (and outmatched for its time) Spitfire Mk. V must form (along with it's meeker brother, the Mk. I) the backbone of the AZ defense.  The Spit 5 is the only plane that comes close to holding its own in terms of climb and speed with the 109, though the sheer speed of the FW190 will leave it in the dust.  In RR, it maintains a very good advantage in turn radius over both main German fighters.  The ammo load contains some cannon rounds, but both the cannon and MG are extremely limited.  It is conceivable that on a good sortie, a Spit V pilot might rip up two FWs, but nailing three on a single ammo load would be quite an achievement.  Just as in the real war at this time, the British are decidedly outmatched.

The second problem the British have with holding their own in the early war against the juggernaut of the Luftwaffe springs from the aforementioned inferior aircraft: the AZ are so outclassed that many of their pilots fly BZ or in an entirely different locale for the duration of the month.  The few AZ who are left to hold the line in their inferior planes are even worse off because of it.

In conclusion, as BZ, AVAW should have no problem keeping pilots alive most of the time, and as long as sufficient targets are available, the AVAW roster should have no problem nabbing many a kill.  When AZ were up in sufficient numbers, this proved to be the case.  Many kills were attained; and simply by following basic principles of combat, we stayed alive most of the time.  The downside is that sometimes we had a "stupids-attack," and, well, we all know what happens then...

Signed,
Jochen Marseille
Commanding Officer, AVAW, =Rebel Air Force=

 

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WTFG!

Keep up the good work,

 

Raubautz -aka- 'The Bandit' (=JIM=)

Fleet Admiral

Rebel Air Force =RAF=™

 

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